DarkFall Online Game

This may be the best mmorpg game to come out this year. It supposedly will have one of the largest maps of any online game ever. There will be full plunder of characters when you kill them. You can also siege any castle at any time. Their will not be a grinding/leveling system which is often boring in other games.

DarkFall will be skill based, you pick up a weapon and start fighting others. There will still be guilds and wars between guilds which most players appreciate. The game is somewhere between high and low fantasy as there are orc, dark elves, dwarfs, as well as humans. So there are still classes and attributes to have distinguishable characters which is always a positive. All but one class have racial mounts, which are mounts assigned to whatever race you choose. So for dark elves you would get a Shulgan Drake, aka small dragon.

Some gamers are looking at this game and worried that the graphics are not good enough. I say that graphics are not as important as game play. Just glance at how Age of Conan UFABET ที่ดีที่สุด has struggled because of this. Questing and grinding your level get boring after a while.

Intriguingly, this game has another monster system. Where monsters aren’t on a timed spawn. They continue to appear if unchecked and group into larger and larger groups. They will fight other player cities as well as other monster groups depending on their predetermined behavior.

The sieges are different from other mmos by far. First off, there will be around 87 player city locations. Secondly, there will be cavernous cities and castles on the side of mountains. Another cool factor is all the trebuchets, ballistaes, catapults, are all crafted by players. Actually all armor and weapons are crafted by players as well. You can’t just kill a monster and pick up a sword or armor. There are also diplomatic states between clans. You can be at ‘War’ with other clans, and if your at war to long you get a war ‘weary’ state where you can’t declare war for a while. This will lead to clans not constantly at war with each other. So that one clan can’t form a monopoly on cities and dominate everyone. The cities will be more spread around.

There will also be ‘Good’ and ‘Evil’ alignment based on your actions with your characters. Some NPC’s will stop trading with you and some NPC guards will attack you on sight if you choose to be evil. This game looks to be extremely open finished and ideally will lead to great gameplay.